If you'd like to help build Bevy, check out the Contributor's Guide.įor simple problems, feel free to open an issue or PR and tackle it yourself!įor more complex architecture decisions and experimental mad science, please open an RFC (Request For Comments) so we can brainstorm together effectively! Getting Started Bevy Assets: A collection of awesome Bevy projects, tools, plugins and learning materials.GitHub Discussions: The best place for questions about Bevy, answered right here!.Discord: Bevy's official discord server.Community-Made Learning Resources: More tutorials, documentation, and examples made by the Bevy community.īefore contributing or participating in discussions with the community, you should familiarize yourself with our Code of Conduct.Official Examples: Bevy's dedicated, runnable examples, which are great for digging into specific concepts.Bevy Rust API Docs: Bevy's Rust API docs, which are automatically generated from the doc comments in this repo.The Bevy Book: Bevy's official documentation.News: A development blog that covers our progress, plans and shiny new features.Features: A quick overview of Bevy's features.Productive: Changes should compile quickly.Fast: App logic should run quickly, and when possible, in parallel.Data Focused: Data-oriented architecture using the Entity Component System paradigm.Simple: Easy for newbies to pick up, but infinitely flexible for power users.Capable: Offer a complete 2D and 3D feature set. ![]() MSRV: Bevy relies heavily on improvements in the Rust language and compiler.Īs a result, the Minimum Supported Rust Version (MSRV) is "the latest stable release" of Rust. Please don't build any serious projects in Bevy unless you are prepared to be broken by API changes constantly. APIs can and will change (now is the time to make suggestions!). It is free and open-source forever! WARNINGīevy is still in the very early stages of development. Bevy is a refreshingly simple data-driven game engine built in Rust.
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